Hello,
I have a project that I am working on which involves several game servers and hub servers, connected through BungeeCord. For the gamemode, I need to store statistics (kills, deaths, etc) and also player data (uuid, ip address, username, playtime etc). Players also need friend lists, be able to create parties to join games together etc.
Without knowing the "standard" design that networks use, I have decided to use MongoDB to store the data, and load the data into Redis when a player...
Advice with Developing a Network
I have a project that I am working on which involves several game servers and hub servers, connected through BungeeCord. For the gamemode, I need to store statistics (kills, deaths, etc) and also player data (uuid, ip address, username, playtime etc). Players also need friend lists, be able to create parties to join games together etc.
Without knowing the "standard" design that networks use, I have decided to use MongoDB to store the data, and load the data into Redis when a player...
Advice with Developing a Network