Hey. I started wondering if anyone has ever tried (and succeeded) to make one huge survival world run dynamically on multiple server instances with Spigot and BungeeCord?
So you could seemingly have 1000 players in a single survival server, kind of like networks currently, but it wouldn't be just one instance but multiple instances dynamically sharing world files etc.
So you could seemingly have 1000 players in a single survival server, kind of like networks currently, but it wouldn't be just one instance but multiple instances dynamically sharing world files etc.